![]() PPPS: Also, on a one-shot deal like a sniping shot, I'd sure as heck use an action point. I know you can do it," and then music swells as our sniper suddenly realizes that the power to blow the heads off bad guys was within him all along, and he nods, purses his lips, and goes to work. But if you played it as the Charismatic commander telling him, "Go for it, Hawkeye. A-hoo-yeah!" (Greater Inspiration from the Charismatic Hero, which gives you a +3 morale bonus to attacks and damage.) On the other hand, while I can see a sniper and an Intel guy, I have trouble with imagining the team cheerleader. You gonna shoot him, you gonna shoot him. Dead Aim, too - for an extra +2 to hit on top of all that.Įdit 2: Heck, if you wanted to be really goofy, you could have ANOTHER buddy lurking over your shoulder murmuring, "That's right, who da man? YOU da man. Sounds like a pretty decent sniper to me.Įdit: Duh, me. +5 to hit (after double-tapping on each attack), damage of 3d10 + 4, 19-20/x2 (auto). At this point, heck yes, double-tap, and then use your heroic surge and do a double-tap again! Two shots that have an automatically successful crit range of 19-20, do +4 damage anyway, and do an extra die of damage? Based on the average sniper rifle, which does 2d10? Along with Weapon Focus, you're looking at a +7 to hit. Let's say that he's darned good at what he does, and you've got a high intelligence - after all, they wanted you to be the best sniper, right? +3 from his advice, +3 from your tactical aid. Unfortunately, he can't use Aid Another, since that's only for melee, but he CAN give you the world's best plan, which equates to up to a +3 circumstance bonus to hit, which stacks with the (Int bonus) bonus that you got from Tactical aid. The end result of this is that your assistant uses the Plan Talent of the Smart Hero, which can give you a Circumstance bonus on your attacks. He gets you into position and tells you the best time to get off your shot based on the target's personal habits, which routes the guy takes, when he stops to talk to folks, etc. Get a Smart guy with some Occupational ranks in Hide and Move Silently. Now, on TOP of that, you get your Intel guy to work with you. Right there, a 13th level character can fire a sniper rifle and get:Ī +1 (at least) competence bonus from using Tactical AidĪ threat range of 19-20, automatically confirmed. Soldier (for the Weapon Focus and Specialization, Tactical Aid, Improved Critical, and automatic Critical Confirmation) Strong Hero (for the BAB progresion), even if your highest score is Dex As a rule of thumb, take the following feats: ![]() Frankly, if I've got a sniper rifle with a decent range, Far shot, and a scope, I'm pretty set.
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